If you are new (newborn) to programming (planning) with Python and are looking (hunting) for a solid (solidified) introduction, this is the book (aggregation) for you. Developed by computer (machine) science instructors, books in the "for the absolute (unconditional) beginner" series (program) teach the principles of programming (planning) through simple (ultimate) game creation. You will (module) acquire the skills that you need (requirement) for practical (applicatory) Python programming (planning) applications and will (module) learn how these skills can (crapper) be put (place) to use (ingest) in real-world scenarios. Throughout the chapters, you will (module) find code (cipher) samples that illustrate (elaborate) concepts presented. At the end (modify) of each (apiece) chapter, you will (module) find a complete (rank) game (mettlesome) that demonstrates the key ideas in the chapter, a summary (unofficial) of the chapter, and a set (ordered) of challenges that tests your newfound knowledge. By the time (instance) you finish (closing) this book, you'll be well (substantially) versed in Python and be able (healthy) to apply (administer) the basic (base) programming (planning) principles you've learned (scholarly) to the next (incoming) programming (planning) language you tackle.
Product Details:
Paperback: 464 pages
Publisher: Course Technology PTR; 3rd edition (January 1, 2010)
Language: English
ISBN-10: 1435455002
ISBN-13: 978-1435455009
Product Dimensions: 9 x 7.4 x 1.2 inches
Shipping Weight: 2.2 pounds
